Job Description
We are building a high-fidelity software platform for space. The system spans a high-performance physics simulation engine, a scientific data pipeline, a REST and event-streaming backend, and a native desktop client with 3D rendering. This is not an architecture-only role. The Principal Software Engineer is the final technical authority and is expected to be hands-on across all layers — writing simulation code, designing data interfaces, making HPC infrastructure decisions, and being the person…