Job Description
As a member of our studio's Programming Team, you will work closely with Programmers, Designers, Artists and Producers on the project. You will design and implement extensions to existing systems and pivotal new systems to address the needs of our team of content developers and external third-party partners. Our team is built on a culture of teamwork, problem-solving and knowledge sharing. We expect that every employee, regardless of the role, will contribute to our general studio-wide effort to build and maintain team culture through positive working relationships with each other. Upholding and promoting this culture is part of the job. WHAT YOU’LL DO Develop and maintain features across various subsystems, such as AI, UI, Physics, Character, Graphics, Engine and Tools. Design, author, and maintain robust and highly optimized systems that meet all design, technical and schedule requirements. Work closely with QA and technical leadership to ensure the stability and accuracy of systems by identifying, communicating and resolving defects. Author, review and provide feedback on technical and end-user documentation of systems. Collaborate with Technical Leadership and other Programmers to help establish overall technical design and architecture. Work with minimal guidance on medium-impact tasks or independently on low-risk tasks. Provide guidance and informal supervision to more junior staff. Help team members set up tools and troubleshoot minor tools issues and workflow blockers. WHAT YOU’LL BRING 5+ years professional software development. 2+ years professional Unreal Engine experience. 2+ years developing in a team environment. Strong C++ knowledge. Extensive experience working in at least one large code base. Ability to openly discuss and review technical proposals, requirements, designs, algorithms, source code, and reference documents with programmers, content creators, and managers. Ability to provide meaningful time estimates for medium-sized tasks. Ability to t