Job Description
JOB DESCRIPTION We need a designer who thinks in systems, obsesses over how people actually use things, and can move fluidly between enterprise complexity and consumer simplicity. You'll own end-to-end experience design across our products - from the first wireframe sketch to the pixel-perfect handoff. What you'll actually do You'll design user experiences across web and mobile for both our enterprise tools and B2C marketplace. That means you're comfortable navigating a dense workflow one week and optimizing a conversion funnel the next. Specifically: Own the full design arc - research UX flows wireframes high-fidelity UI - in Figma Partner daily with Product, and Engineering to shape what gets built and why Run and synthesize user research and usability testing (not just request it - actually do it) Build and evolve a component library and design system that scales without getting brittle Make hard tradeoffs between user needs, business goals, and technical reality - and articulate why What we're looking for 2 to 6 years designing digital products, with real depth in UX fundamentals - information architecture, interaction design, usability principles. Figma is your primary tool and you're fast and in-depth in it. You've shipped enterprise products with real workflow complexity (not just dashboards). You've designed for B2C marketplace dynamics - search, discovery, conversion, trust signals. You think in systems: reusable components, consistent patterns, responsive behavior. You communicate design decisions clearly to people who aren't designers. A portfolio that shows your process, not just your pixels. Bonus points You've worked in an agile product team where design runs ahead of engineering, not behind it. You can read (or write) HTML/CSS/React well enough to speak engineering's language. You have a point of view on - not just compliance, but inclusive design & accessibility as a practice. You've used analytics and A/B testing to validate design decisions with da