Job Description
About We're building the future of storytelling and video editing. We're a small team that moves fast and builds things we're proud of. We care obsessively about taste: in design, in product, in every detail. We're solving these hard problems. We're backed by a Tier-1 global fund, YC, and founders of billion dollar companies. Cardboard is the agentic video editor. It actually watches your footage, so it can search across tens of gigs, pull the right clips, sync to the beat, and source everything else (music, graphics, sfx, etc.) it needs. The final cut comes out in your brand's language, and all of this happens inside the browser. You'd be surrounded by people who are absurdly good at what they do. One started coding at 11 and shipped 6M+ downloads. One got into CS engineering at 14 and has been working on distributed systems for 8+ years. One's an ex-founder who took a company to 1.2M users and $300M+ in transactions. That's the team. We're looking for someone who'll raise the bar on the creative side the way we have on the technical and business side. Design Engineering Video is the most powerful way humans tell stories. It always has been. But creating it today is still painfully hard. Fragmented tools, steep learning curves, and workflows that get in the way of the actual creative work. We're building Cardboard to change that. In a product like ours, how things move, respond, and feel is not a finishing touch. It's the product. We're hiring a Founding Design Engineer who lives at that intersection: someone who can author the feel of Cardboard, not just implement it. You'll be working alongside a team of engineers who all care deeply about craft, including the founders. You know enough full stack to hook things up when you need to, but interactions, animations, and the details that make a product feel alive are what you're here for. What you'll actually do Build and ship the interactions, animations, micro-interactions, and core rendering engine work that powers